The Gaming Vault
Close analysis of TSR-era Dungeons & Dragons and its campaign worlds. The writing here pays serious attention to the original material and tries to be honest about what it actually contains: source criticism, setting history, artefacts, and some very peculiar history. It begins with Ravenloft. Greyhawk and other settings will follow.
Ravenloft I6 Playability Guide, Part III
The Peculiar Census of Mordentshire
The Apparatus of the Alchemist
Ravenloft I6 Playability Guide, Part II
The Most Peculiar Account of Barovia
The Ravenloft Bibles, Part 2
The Most Peculiar Census of Barovia
Ravenloft I6 Playability Guide, Part I
The Ravenloft Bibles, Part 1
Reading the Count: Notes Toward an Interpretation of the Journals of Strahd Von Zarovich
The Kingdom of Barovia, and Its Peculiar History
The Peculiar History of the Kingdom of Barovia, Part 2
The Holy Symbol of Ravenkind
The Peculiar History of the Kingdom of Barovia, Part 1